When:
April 30, 2021 @ 4:00 pm – 5:00 pm Europe/Brussels Timezone
2021-04-30T16:00:00+02:00
2021-04-30T17:00:00+02:00
Where:
WEB-STREAMED | TIME CEST
Cost:
Free
Contact:

DEL4ALL Thematic Workshop “How AI, ML and digital games can change student learning success.”

The workshop will focus on the role Artificial Intelligence (AI) plays in everyday life, and the changes underway for educators and learners:  on the way learning with AI is underway while we are still learning about and preparing for AI. The workshop  will also address the impact of Machine learning (ML) on education systems, and research and how digital games may improve the learning experience by improving adaptation, problem-solving and critical thinking skills.

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Agenda

16:00 – 16:05
DEL4ALL Introduction
Dr Giovanni Rimassa, Project Coordinator & Chief Information Officer Martel Innovate

16:05 – 16:15
Introduction of Panelist speakers / Elevator speech

  • Dr Vanessa Camilleri, Lecturer at the Faculty of Information & Communication Technology, University of Malta
  • Prof Alexiei Dingli, Professor at the Faculty of Information & Communication Technology, University of Malta
  • Dr. Gege Gatt, CEO at EBO.ai. 
  • Dr Martin Hlosta, Research Fellow, Faculty of Science, Technology, Engineering & Mathematics, The Open University 
  • Gašper Hrastelj, Secretary General of the Slovenian National Commission for UNESCO
  • Prof Georgios Yannakakis, Professor, Director at the Institute of Digital Games, University of Malta
  • Dr Iro Voulgari, Research Support Officer at the Institute of Digital Games, University of Malta

16:15 – 16:55
Discussion round

16:55 – 17:00
Conclusion & Outlook
Dr Alex Grech, Director, The 3CL Foundation

Moderator: Dr Alex Grech

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