Emerging technologies, such as Augmented Reality (AR) and Virtual Reality (VR), are typically used in gaming, but these technologies have also been well adapted to the educational domain due to their benefits of creating an immersive and interactive learning experience. Both technologies can help students to learn through gamification and interactivity, to enhance creative thinking and collaboration, to help in practical training, and to engage them even in difficult topics.

DEL4ALL is interested in understanding the usage, benefits, obstacles, and social impacts of AR and VR on educators and learners in the COVID-19 era. Therefore, we are currently conducting a short online survey among education stakeholders.

Please share your experience with us! Filling in the DEL4ALL AR & VR Survey takes about 10-15 minutes of your time (depending on your answers), it is completely anonymous, and results will be published in a DEL4ALL deliverable this year. The survey is running until 26 March 2021 and you can participate here.

DEL4ALL aims to transform current European research and innovation initiatives in the area of digital enhanced learning into an increasingly cohesive, dynamic, participatory and sustainable ecosystem, capable of effectively stimulating collaboration among all key players in an inclusive and impactful way. We are here to support the digital enhanced learning community in these difficult times.

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